Version: 2023.2

CommandBuffer.SetFoveatedRenderingMode

切换到手册
public void SetFoveatedRenderingMode (Rendering.FoveatedRenderingMode foveatedRenderingMode);

参数

foveatedRenderingMode The mode to set.

描述

Adds a command to set the mode to use for foveated rendering.

Before using this command, the scriptable render pipeline must call CommandBuffer.ConfigureFoveatedRendering. For compatibility with all device, it is recomended to call this before changing render targets because some devices will not allow changes during a render pass.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961