Version: 2023.2

AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite

切换到手册
public static void SetBumpSecondaryVersionOnScheduleWrite (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, bool value);

参数

handle 安全句柄。
value 使用 true 按计划切换辅助版本。

描述

Lets you automatically bump the secondary version when scheduling a job that has write access to the atomic safety handle.

For example, NativeList sets this on its AtomicSafetyHandle, causing any aliased NativeArrays (created using AsArray()) to be invalidated whenever a job is scheduled that uses this NativeList without the [ReadOnly] attribute.

For more information about container version numbers, see Copying NativeContainer structures.

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