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    Struct RenderRequestBatcherContext

    Context struct for passing into GPUResidentDrawer.PostCullBeginCameraRendering

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEngine.Rendering
    Assembly: solution.dll
    Syntax
    public struct RenderRequestBatcherContext

    Fields

    commandBuffer

    CommandBuffer that will be used for resulting commands

    Declaration
    public CommandBuffer commandBuffer
    Field Value
    Type Description
    CommandBuffer

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, T)
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