Enum DebugFullScreenMode
Debug mode for displaying intermediate render targets.
Namespace: UnityEngine.Rendering.Universal
Assembly: solution.dll
Syntax
public enum DebugFullScreenMode
Fields
| Name | Description |
|---|---|
| AdditionalLightsShadowMap | Display the shadow map from additional lights. |
| Depth | Display depth buffer contents. |
| MainLightShadowMap | Display the main shadow map. |
| None | No intermediate render target displayed. |
| ReflectionProbeAtlas | Display the reflection probe atlas used for the Forward+ rendering path. |
| ShadingRateValueMap | Display the shading rate values used for the objects rendering. |