Enum DebugPostProcessingMode
Mode that controls if post-processing is allowed.
Namespace: UnityEngine.Rendering.Universal
Assembly: solution.dll
Syntax
public enum DebugPostProcessingMode
Remarks
When "Auto" is used, post-processing can be either on or off, depending on other active debug modes.
Fields
| Name | Description |
|---|---|
| Auto | Post-processing is either on or off, depending on other debug modes. |
| Disabled | Post-processing disabled. |
| Enabled | Post-processing enabled. |