Class FilmGrain
A volume component that holds settings for the Film Grain effect.
Inheritance
object
VolumeComponent
FilmGrain
Inherited Members
VolumeComponent.active
VolumeComponent.Override(VolumeComponent, float)
VolumeComponent.SetAllOverridesTo(bool)
VolumeComponent.GetHashCode()
VolumeComponent.AnyPropertiesIsOverridden()
VolumeComponent.Release()
VolumeComponent.TryGetRevertMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
VolumeComponent.GetSourceTerm()
VolumeComponent.TryGetApplyMethodForFieldName(SerializedProperty, out Action<SerializedProperty>)
VolumeComponent.GetSourceName(Component)
VolumeComponent.displayName
VolumeComponent.parameters
Namespace: UnityEngine.Rendering.Universal
Assembly: solution.dll
Syntax
public sealed class FilmGrain : VolumeComponent, IApplyRevertPropertyContextMenuItemProvider, IPostProcessComponent
Fields
intensity
Use this to set the strength of the Film Grain effect.
Declaration
public ClampedFloatParameter intensity
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
response
Controls the noisiness response curve based on scene luminance. Higher values mean less noise in light areas.
Declaration
public ClampedFloatParameter response
Field Value
Type | Description |
---|---|
ClampedFloatParameter |
texture
A tileable texture to use for the grain. The neutral value is 0.5 where no grain is applied
Declaration
public NoInterpTextureParameter texture
Field Value
Type | Description |
---|---|
NoInterpTextureParameter |
type
The type of grain to use. You can select a preset or provide your own texture by selecting Custom.
Declaration
public FilmGrainLookupParameter type
Field Value
Type | Description |
---|---|
FilmGrainLookupParameter |
Methods
IsActive()
Tells if the post process needs to be rendered or not.
Declaration
public bool IsActive()
Returns
Type | Description |
---|---|
bool | True if the component is active, otherwise false. |
IsTileCompatible()
Tells if the post process can run the effect on-tile or if it needs a full pass.
Declaration
public bool IsTileCompatible()
Returns
Type | Description |
---|---|
bool | True if it can run on-tile, otherwise false. |