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    Struct Light2DBlendStyle

    Controls how the light texture is used when rendering Sprites and other 2D renderers.

    Namespace: UnityEngine.Rendering.Universal
    Assembly: solution.dll
    Syntax
    public struct Light2DBlendStyle

    Fields

    name

    Returns the name of the blend style

    Declaration
    public string name
    Field Value
    Type Description
    string
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