Class UniversalRenderPipelineAsset.TextureResources
Class containing texture resources used in URP.
Inheritance
object
UniversalRenderPipelineAsset.TextureResources
Namespace: UnityEngine.Rendering.Universal
Assembly: solution.dll
Syntax
public sealed class UniversalRenderPipelineAsset.TextureResources
Fields
bayerMatrixTex
Bayer matrix texture.
Declaration
public Texture2D bayerMatrixTex
Field Value
Type | Description |
---|---|
Texture2D |
blueNoise64LTex
Pre-baked blue noise textures.
Declaration
public Texture2D blueNoise64LTex
Field Value
Type | Description |
---|---|
Texture2D |
Methods
NeedsReload()
Check if the textures need reloading.
Declaration
public bool NeedsReload()
Returns
Type | Description |
---|---|
bool | True if any of the textures need reloading. |