Version: 2021.3

AnimationUtility.SetObjectReferenceCurve

切换到手册
public static void SetObjectReferenceCurve (AnimationClip clip, EditorCurveBinding binding, ObjectReferenceKeyframe[] keyframes);

参数

clip The animation clip to modify.
binding The bindings that define the paths and the properties of each curve.
keyframes Array of Object reference values over time. Setting this to null will remove the curve.

描述

Adds, modifies, or removes an object reference curve in an animation clip.

Unity has two types of animation: float curve and object reference curve. A float curve is a classic curve that animates a float property over time. An object reference curve is a construct that animates an object reference property over time.

This method modifies object reference curves. For float curves, see AnimationUtility.SetEditorCurve.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961