| buildTarget | The build target to set the override for. | 
| value | Set the value to true if you want settings for the buildTarget to override the default settings. | 
                  
Enable this to override the default shader variant chunk settings.
If you set SetOverrideShaderChunkSettingsForPlatform to true for a build target, you can do the following:
See Also: PlayerSettings.GetOverrideShaderChunkSettingsForPlatform.