Version: 1.0
LanguageEnglish
  • C#

CodeEditor.GetCodeEditorForPath

Declaration

public Unity.CodeEditor.IExternalCodeEditor GetCodeEditorForPath(string editorPath);

Parameters

editorPath The absolute path to an executable.

Returns

IExternalCodeEditor Returns an IExternalCodeEditor representing the package responsible for the editor path.

Description

Each registered code editor package has an instance of IExternalCodeEditor. This method invokes IExternalCodeEditor.TryGetInstallationForPath on that instance. It returns the first instance that returns a valid installation.


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