Version: 1.3
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Shader.GetWarmupProgress

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Declaration

public static float GetWarmupProgress();

Returns

float 1.0f if all variants have been warmed up.

Description

Get the progress of warmed up variants of all Shaders currently in memory.

Returns the percentage of warmed up shaders in this collection. If only half of variants were warmed up through WarmUpProgressivelyAsync, return 0.5f.

Warning: This function is only effective on the WeixinMiniGame platform.