path | The path to the root of the Unity library project. Note: when exporting the project, this parameter holds the path to the Unity library in the folder specified for export. |
Implement this function to receive a callback after the OpenHarmony project is generated and before building begins. It is not called when doing an Internal build.
using UnityEditor; using UnityEditor.OpenHarmony; using UnityEngine;
class MyCustomBuildProcessor : IPostGenerateOpenHarmonyProject { public int callbackOrder { get { return 0; } } public void OnPostGenerateOpenHarmonyProject(string path) { Debug.Log("MyCustomBuildProcessor.OnPostGenerateOpenHarmonyProject at path " + path); } }