Version: 1.6
语言 : 中文
Uploading assets to your package
Filling in the package details

Fast Review Guide: How to Upload Your Local Package

To help you speed up the review process on the Unity China Asset Store, we recommend that you reuse the package from the global Unity Asset Store. To obtain this package, please follow the steps below. This will significantly reduce review time and help your asset go live faster.

Locate Your Package on Your Computer

For Mac users:

~/Library/Unity/Asset Store-5.x/[Publisher Name]/[Package Name]

~/Library
~/Library
x~/Library/Unity
x~/Library/Unity

For Windows users:

C:\Users\<YourUsername>\AppData\Roaming\Unity\Asset Store-5.x\[Publisher Name]\[Package Name]

C:\Users<YourUsername>\AppData\Roaming\Unity
C:\Users<YourUsername>\AppData\Roaming\Unity

Please replace [Publisher Name] and [Package Name] with the actual names used when you published the asset on the global Unity Asset Store.

Notes:

  • Do not upload original project files or source folders.
  • If you can’t find the package at the path above, please confirm that the asset was successfully published on the global Unity Asset Store and you’re checking on the same device used for the upload.
Uploading assets to your package
Filling in the package details