Texture Manger for managing texture lifetime on WebGL Platform.
| GenerateMultiPlatformWebStreamingDataInternal | generate multi platform web streaming data. |
| GetCurrentMemory | Get the memory consumption of uploaded textures managed by the texturemnager system. |
| GetPlatformOperationGroupSettings | This API is used to get texture format with index. |
| GetPlatformOperationGroupSettingsSize | List sequence count of user-defined settings in the multi-format settings interface. |
| GetTexturesInUse | Get the list of textures in use. |
| GetUrlRoot | Get the CDN link used for texture management. |
| PreDownloadTextureAsync | Asynchronously predownload textures in GameObject and check if finished |
| SetSupportTextureFromat | Set the texture format used by the current running platform. |