struct in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Implements interfaces:IPlayable
A Playable that mirrors animations.
NOTE: You can use PlayableExtensions methods with AnimationMirrorPlayable objects.
| GetEnabled | Returns the state of the enabled flag. |
| GetMirrorMapping | Returns the MirrrorMapping stored in the AnimationMirrorPlayable. |
| SetEnabled | Sets the state of the enabled falg. |
| Create | Creates an AnimationMirrorPlayable in the PlayableGraph. |