Version: 1.8
LanguageEnglish
  • C#

TCCDIK.Animations.TCCDIK.InsertBone(int, Transform)

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Parameters

index Target position in the IK chain where the bone will be inserted (0-based). Must be within the range [0, boneCount].
transform Transform of the bone to insert into the chain.

Description

Inserts a bone transform at the specified index in the IK chain, using a default influence weight of 1.0. Shifts existing bones at and beyond the index to the right.