Version: 1.8
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  • C#

TLookAtIK.eyesWeight

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public float eyesWeight;

Description

Gets or sets the influence weight (0-1 range) of the look-at goal on the eye bones. A weight of 0.0 means the eyes do not adjust to the goal; a weight of 1.0 means the eyes fully rotate to focus on the goal. This weight refines the character's gaze detail, independent of head movement.