Version: 1.8
LanguageEnglish
  • C#

GPUScene

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

This is used for GPU Resident Drawer.

Static Properties

enableGPUOcclusionCullingEnable or disable GPU Occlusion Culling.
enableGRDEnable or disable GPU Resident Drawer.
globalGRDInstancePropertyflagPropertyFlag set to GPU Resident Drawer.

Static Methods

AddGRDFilterSettingAdd an element to the GRDFilterSetting array.
ClearGRDFilterSettingClear the GRDFilterSetting array.
SetUseTextureSet whether to use Texture to store GRD data.