Version: 1.3
语言 : 中文
支持的资源类型
脚本化导入器 (Scripted Importer)

内置导入器

Unity supports many asset file types via its collection of built-in importers. Most of these importers are implemented in the Unity Editor’s native code, and are named “native importers”. They provide the import functionality for most of Unity’s basic asset types, such as 3D models, Textures, and audio files.

内置原生导入器

导入器 文件格式
AssemblyDefinitionImporter asmdef
AssemblyDefinitionReferenceImporter asmref
AudioImporter ogg、aif、aiff、flac、wav、mp3、mod、it、s3m、xm
ComputeShaderImporter compute
DefaultImporter rsp、unity
FBXImporter fbx、mb、ma、max、jas、dae、dxf、obj、c4d、blend、lxo
IHVImageFormatImporter astc、dds、ktx、pvr
LocalizationImporter po
Mesh3DSImporter 3ds
NativeFormatImporter anim、animset、asset、blendtree、buildreport、colors、controller、cubemap、curves、curvesNormalized、flare、fontsettings、giparams、gradients、guiskin、ht、mask、mat、mesh、mixer、overrideController、particleCurves、particleCurvesSigned、particleDoubleCurves、particleDoubleCurvesSigned、physicMaterial、physicsMaterial2D、playable、preset、renderTexture、shadervariants、spriteatlas、state、statemachine、texture2D、transition、webCamTexture、brush、terrainlayer、signal
PackageManifestImporter json
PluginImporter dll、winmd、so、jar、java、kt、aar、suprx、prx、rpl、cpp、cc、c、h、jslib、jspre、bc、a、m、mm、swift、xib、bundle、dylib、config、tslib
PrefabImporter prefab
RayTracingShaderImporter raytrace
ShaderImporter cginc、cg、glslinc、hlsl、shader
SketchUpImporter skp
SpeedTreeImporter spm、st
SubstanceImporter .sbsar
TextScriptImporter txt、html、htm、xml、json、csv、yaml、bytes、fnt、manifest、md、js、boo、rsp
TextureImporter jpg、jpeg、tif、tiff、tga、gif、png、psd、bmp、iff、pict、pic、pct、exr、hdr
TrueTypeFontImporter ttf、dfont、otf、ttc
VideoClipImporter avi、asf、wmv、mov、dv、mp4、m4v、mpg、mpeg、ogv、vp8、webm
VisualEffectImporter vfx、vfxoperator、vfxblock

内置脚本化导入器

Scripted importers allow you to write your own custom importers for formats that Unity does not natively support. However, in addition to the built-in native importers listed above, some of Unity’s own built-in importers are themselves implemented as scripted importers. This is because they are implemented in C# in core packages, rather than within the Editor’s native code itself. Unity imports scripted importer assets after native importer assets.

导入器 文件格式
StyleSheetImporter .uss
UIElementsViewImporter .uxml
支持的资源类型
脚本化导入器 (Scripted Importer)