You can use the Tuanjie as a Library feature to integrate the Tuanjie Runtime Library in Universal Windows Platform (UWP) applications. The UnitTuanjie Runtime Library exposes API controls to manage when and how to load, activate, and unload content within another UWP application.
This integration enables you to include Tuanjie-powered features in your UWP application, such as:
To integrate the Tuanjie Runtime Library into a UWP application, complete these steps:
As a result, Tuanjie creates a Visual Studio project, which you can use to embed the Tuanjie Runtime Library into another UWP application. The project is a general XAML UWP project in the form of a MainPage.xaml
file which contains a SwapChainPanel setup to load the Tuanjie project. You can extend or replace this project with any other non-Tuanjie application business logic.
Note: The MainPage.xaml
file is present only if you’re building a UWP app using the XAML build type from the Tuanjie editor.
When using a SwapchainPanel, Tuanjie renders over other elements. This enables you to render a small object with a transparent background on top of other non-Tuanjie application content. To do this, enable the PlayerSettings.WSA-transparentSwapchain option. You can unload the Tuanjie engine to reclaim resources when Tuanjie loads up with Application.Unload.
If you use another application to host your Tuanjie build, Tuanjie won’t control the runtime lifecycle, so your build might not work. You should also be aware of the following limitations: