下面给出了一个简单但完整的场景的示例。该场景只包含一个摄像机和一个立方体对象。请注意,文件 必须 使用下面两行作为开头:
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…才能被 Unity 接受。否则,由于导入过程会容忍遗漏,因此会尽可能为缺失的属性数据提供默认值。
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