This section of the User Manual contains OpenHarmony-specific development information on topics such as input, asset management, and debugging.
| Topic | Description |
|---|---|
| OpenHarmony mobile scripting | Contains information about scripting for OpenHarmony. |
| Input for OpenHarmony devices | Explains how to detect and handle user input on different types of OpenHarmony device. |
| Graphics for OpenHarmony | Contains OpenHarmony-specific graphics information. |
| Testing and debugging | Contains guidance on testing and debugging for OpenHarmony. |
| Create and use plug-ins in OpenHarmony | Describes the plug-in types you can use in OpenHarmony and explains how to build and use them. |
| Use Webview in OpenHarmony | Explain how to use some features of OpenHarmony Webview API. |
| Gallery Capability in OpenHarmony | Explain how to use OpenHarmony Gallery API. |
| Device features and permissions | Explains how OpenHarmony application permissions work as well as how to request them. |
| Integrate Tuanjie into OpenHarmony applications | Explains how to integrate the Tuanjie Runtime Library into OpenHarmony applications. |
| Specify OpenHarmony Player command-line arguments | Specify startup command-line arguments to pass to Tuanjie. |
| OpenHarmony 线程设置 | Set thread priority and CPU affinity on the OpenHarmony platform |