Version: 1.8
LanguageEnglish
  • C#

AnimationClipPlayable

struct in UnityEngine.Animations

/

Implemented in:UnityEngine.AnimationModule


Implements interfaces:IPlayable

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Description

A Playable that controls an AnimationClip.

NOTE: You can use PlayableExtensions methods with AnimationClipPlayable objects.

Public Methods

GetAnimationClipReturns the AnimationClip stored in the AnimationClipPlayable.
GetApplyFootIKReturns the state of the ApplyFootIK flag.
GetApplyPlayableIKReturns the state of the ApplyPlayableIK flag.
GetWriteDefaultValuesReturns the state of the WriteDefaultValues flag.
SetApplyFootIKSets the value of the ApplyFootIK flag.
SetApplyPlayableIKRequests OnAnimatorIK to be called on the animated GameObject.
SetWriteDefaultValuesSets the value of the WriteDefaultValues flag.

Static Methods

CreateCreates an AnimationClipPlayable in the PlayableGraph.