Version: 1.10
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AnimationDeadBlendingPlayable.GetMaxFloatCurveVelocity

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Declaration

public float GetMaxFloatCurveVelocity();

Returns

float The maximum float curve velocity in units/s.

Description

Returns the maximum velocity for Float curve channels.

Clamps the estimated velocity of float (muscle) curve channels before computing the decay constant. Default is 10.0 units/s.