Version: 1.10
LanguageEnglish
  • C#

AnimationEventClipPlayable

struct in UnityEngine.Animations

/

Implemented in:UnityEngine.AnimationModule


Implements interfaces:IPlayable

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Description

A custom Playable that wraps an AnimationClip and forwards animation events.

Used to inject custom event handling logic into an existing AnimationClip playback graph.

Static Methods

CreateCreates an AnimationEventClipPlayable in the PlayableGraph.