Version: 1.8
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  • C#

AnimationFacingWarpPlayable.SetSmoothTime

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Declaration

public void SetSmoothTime(float smoothTime);

Parameters

smoothTime Equivalent to Mathf.SmoothDamp's smoothTime: the approximate time (in seconds) for the value to reach the target; frame-rate independent. Clamped to a small positive value for stability. Larger values yield smoother but slower response; smaller values react faster but can feel sharper.

Description

Sets the smooth time used by a SmoothDamp-style filter to stabilize warp velocity.