struct in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Implements interfaces:IPlayable
A playable that can be used to process inertialization blend animations.
| Null | Returns a null AnimationInertializationPlayable. |
| SetAvatarWeightMask | Sets the per-body-part blend weights from an AvatarWeightMask. |
| Create | Creates an AnimationInertializationPlayable in the PlayableGraph. |