Version: 1.3
LanguageEnglish
  • C#

BlendTreeType.FreeformDirectional2D

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This blend type is used when your motions represent different directions, however you can have multiple motions in the same direction, for example "walk forward" and "run forward".

In the Freeform Directional type the set of motions should always include a single motion at position (0, 0), such as "idle".