struct in UnityEngine.Animations
/
Implemented in:UnityEngine.AnimationModule
Configuration for a single foot in AnimationStrideWarpingPlayable, containing bone names for IK foot, FK foot, and thigh bones.
| fkFootBone | The path or name of the FK foot bone used for reference and compensation. |
| ikFootBone | The path or name of the IK foot bone that will be adjusted during stride warping. |
| thighBone | The path or name of the thigh bone used for IK compensation and limit clamping. |