Version: 1.10
LanguageEnglish
  • C#

StrideWarpingFootConfig

struct in UnityEngine.Animations

/

Implemented in:UnityEngine.AnimationModule

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Description

Configuration for a single foot in AnimationStrideWarpingPlayable, containing bone names for IK foot, FK foot, and thigh bones.

Properties

fkFootBoneThe path or name of the FK foot bone used for reference and compensation.
ikFootBoneThe path or name of the IK foot bone that will be adjusted during stride warping.
thighBoneThe path or name of the thigh bone used for IK compensation and limit clamping.