Version: 1.3
LanguageEnglish
  • C#

AssetImporterEditor.ApplyRevertGUI

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Declaration

protected void ApplyRevertGUI();

Description

Add's the 'Apply' and 'Revert' buttons to the editor.

To be called from the OnInstpectorGUI event handler method as this is where the Apply/Revert buttons are placed on editor. This method may not be overridden but custom behaviour can be injected by re-implementing OnApplyRevertGUI event handler method.

using UnityEngine;
using UnityEditor;
using UnityEditor.AssetImporters;

public class ExampleScript : ScriptedImporterEditor { public override void OnInspectorGUI() { serializedObject.Update();

// Draw custom GUI

serializedObject.ApplyModifiedProperties();

ApplyRevertGUI(); } }