Version: 1.3
LanguageEnglish
  • C#

ColliderErrorState2D.RemovedShapes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Indicates that some physics shapes were not created by the 2D Collider because the state of 2D Collider resulted in vertices too close or an area that is too small for the physics engine to handle.