Version: 1.3
LanguageEnglish
  • C#

EditorWindow.wantsLessLayoutEvents

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool wantsLessLayoutEvents;

Description

Specifies whether a layout pass is performed before all user events (for example, EventType.MouseDown or EventType.KeyDown), or is only performed before repaint events.

When set to true, a layout pass is only performed before repaint events. When set to false, a layout pass is performed before any user event.