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Light.cookie

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public Texture cookie;

Description

The cookie texture projected by the light.

Point lights require a cube map texture. If the cookie is a cube map, the light will become a Point light.
Note that cookies are only displayed for pixel lights.
EditorSettings.enableCookiesInLightmapper needs to be turned on for it to work for baked/mixed lights, otherwise it only works for real-time lights.

Additional resources: Light component.