Version: 1.3
LanguageEnglish
  • C#

Material.passCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public int passCount;

Description

How many passes are in this material (Read Only).

This returns the number of passes made such as in direct drawing code. For example, drawing 3D primitives with GL.Begin, GL.End, and also drawing meshes using Graphics.DrawMeshNow.

Additional resources: SetPass function, GL class, ShaderLab documentation.