Version: 1.3
LanguageEnglish
  • C#

DownloadHandler.GetText

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

protected string GetText();

Returns

string String to return as the return value of the text property.

Description

Callback, invoked when the text property is accessed.

The return value of this method will be returned as the value of the data property.

This method will be invoked on the main thread.

If not overridden, the default behavior of this callback is to call GetData. If GetData returns null or an empty string, then this method will return null or an empty string (respectively). Otherwise, this method will decode the byte array returned from GetData as a UTF8 string and return the decoded string.