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NormalMapEncoding.DXT5nm

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Description

Two-component DXT5nm-style normal map encoding.

This is the default normal map encoding on non-mobile platforms.

Compared to NormalMapEncoding.XYZ, the normal maps are of higher quality, but are more computationally expensive to decode in shaders.

Additional resources: PlayerSettings.GetNormalMapEncoding, PlayerSettings.SetNormalMapEncoding