Version: 1.3
LanguageEnglish
  • C#

QueryEngine<T0>.GetOperator

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Search.QueryFilterOperator GetOperator(string op);

Parameters

op The operator identifier.

Returns

QueryFilterOperator The global QueryFilterOperator.

Description

Get a custom operator added on the QueryEngine.

This method returns a QueryFilterOperator that was added on the QueryEngine. If the operator does not exist, the QueryFilterOperator will be invalid (see QueryFilterOperator.valid).

// Get an operator based on its token and add some handlers on it.
var operatorToken = "%";
var operatorObject = queryEngine.GetOperator(operatorToken);
if (operatorObject.valid)
    operatorObject.AddHandler((float ev, float fv) => Math.Abs(ev % fv) < 0.0000001f);

See AddOperator for a complete example.