Version: 1.10
LanguageEnglish
  • C#

TransitionBlendMode.FreezeBlend

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Description

Freeze the source state pose and blend towards the destination state.

The source state is immediately frozen at the moment the transition begins. Its pose is captured by the StateMachine's internal PosePlayable mechanism and held static while the destination state weight ramps up over the transition duration. Unlike Inertialization, no decay curve is applied to the source pose and no InertializationNode is required in the graph.