Version: 1.3
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

StyleValues

struct in UnityEngine.UIElements.Experimental

/

Implemented in:UnityEngine.UIElementsModule

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Description

Container object used to animate multiple style values at once.

Properties

backgroundColor Background color to paint in the element's box.
borderBottomLeftRadius The radius of the bottom-left corner when a rounded rectangle is drawn in the element's box.
borderBottomRightRadius The radius of the bottom-right corner when a rounded rectangle is drawn in the element's box.
borderBottomWidth Space reserved for the bottom edge of the border during the layout phase.
borderColor Color of the border to paint inside the element's box.
borderLeftWidth Space reserved for the left edge of the border during the layout phase.
borderRightWidth Space reserved for the right edge of the border during the layout phase.
borderTopLeftRadius The radius of the top-left corner when a rounded rectangle is drawn in the element's box.
borderTopRightRadius The radius of the top-right corner when a rounded rectangle is drawn in the element's box.
borderTopWidth Space reserved for the top edge of the border during the layout phase.
bottom Bottom distance from the element's box during layout.
color Color to use when drawing the text of an element.
flexGrow Specifies how much the item will grow relative to the rest of the flexible items inside the same container.
flexShrink Specifies how the item will shrink relative to the rest of the flexible items inside the same container.
height Fixed height of an element for the layout.
left Left distance from the element's box during layout.
marginBottom Space reserved for the bottom edge of the margin during the layout phase.
marginLeft Space reserved for the left edge of the margin during the layout phase.
marginRight Space reserved for the right edge of the margin during the layout phase.
marginTop Space reserved for the top edge of the margin during the layout phase.
opacity Specifies the transparency of an element.
paddingBottom Space reserved for the bottom edge of the padding during the layout phase.
paddingLeft Space reserved for the left edge of the padding during the layout phase.
paddingRight Space reserved for the right edge of the padding during the layout phase.
paddingTop Space reserved for the top edge of the padding during the layout phase.
right Right distance from the element's box during layout.
top Top distance from the element's box during layout.
unityBackgroundImageTintColor Tinting color for the element's backgroundImage.
width Fixed width of an element for the layout.