Version: 1.3
LanguageEnglish
  • C#

GenericDropdownMenu.DropDown

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void DropDown(Rect position, UIElements.VisualElement targetElement, bool anchored);

Parameters

position The position in the coordinate space of the panel.
targetElement The element used to determine in which root to parent the menu.
anchored Whether the menu should use the width of the position argument instead of its normal width.

Description

Displays the menu at the specified position.

This method automatically finds the parent VisualElement that displays the menu. For editor UI, EditorWindow.rootVisualElement is used as the parent. For runtime UI,UIDocument.rootVisualElement is used as the parent.