Version: 1.3
LanguageEnglish
  • C#

UndoPropertyModification

struct in UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Additional resources: Undo.postprocessModifications.

Properties

currentValue The current value of the modified property. Additional resources: PropertyModification.
keepPrefabOverrideIndicates whether to retain modifications when the targeted object is an instance of a Prefab.
previousValue The previous value of the modified property. Additional resources: PropertyModification .