| window | The GameWindow instance this extension method is implicitly called on. |
int QNX system Screen Zorder values.
Get the Transparency value for the specified window on QNX. This is an extension method for GameWindow.
Get the zOrder used by the QNX Screen windowing system for compositing the window with other surfaces.The return value is the direct return value of the Screen service system; see the QNX documentation for details.
using UnityEngine; using UnityEngine.Windowing; using UnityEngine.Windowing.QNX;
public class GetZordeExample : MonoBehaviour { void Start() { int zorder = GameWindow.Main.GetTransparency(); Debug.Log($"MainWindow Zorder is {zorder}"); } }