Version: 2017.1
public void SetPixels (Color[] colors, CubemapFace face, int arrayElement, int miplevel= 0);

Parámetros

colors UN arreglo de los colores de pixel.
face Cubemap face to set pixels for.
arrayElement Array element index to set pixels for.
miplevel Mipmap level to set pixels for.

Descripción

Set pixel colors for a single array slice/face.

This function takes a color array and changes the pixel colors of the whole mip level of a single cubemap face. Call Apply to actually upload the changed pixels to the graphics card.

See Also: SetPixels32, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.

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