Version: 2017.2

ComputeBufferConstructor

Cambiar al Manual
public ComputeBuffer (int count, int stride);
public ComputeBuffer (int count, int stride, ComputeBufferType type);

Parámetros

count Number of elements in the buffer.
stride Size of one element in the buffer. Has to match size of buffer type in the shader. See Compute Shaders for cross-platform compatibility information.
type Type of the buffer, default is ComputeBufferType.Default (structured buffer).

Descripción

Create a Compute Buffer.

Use Release to release the buffer when no longer needed.

See Also: SystemInfo.supportsComputeShaders, ComputeShader class, Shader.SetGlobalBuffer, Material.SetBuffer, Compute Shaders.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961