Version: 2017.3

NetworkClient.ConnectWithSimulator

Cambiar al Manual
public void ConnectWithSimulator (string serverIp, int serverPort, int latency, float packetLoss);

Parámetros

serverIp Target IP address or hostname.
serverPort Target port number.
latency Simulated latency in milliseconds.
packetLoss Simulated packet loss percentage.

Descripción

Connect client to a NetworkServer instance with simulated latency and packet loss.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961