Version: 2017.3

SkeletonBone

struct in UnityEngine

Cambiar al Manual

Descripción

Details of the Transform name mapped to a model's skeleton bone and its default position and rotation in the T-pose.

Variables

nameThe name of the Transform mapped to the bone.
positionThe T-pose position of the bone in local space.
rotationThe T-pose rotation of the bone in local space.
scaleThe T-pose scaling of the bone in local space.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961