public void SetPixels (Color[] colors, int arrayElement, int miplevel= 0);

Parámetros

colorsUN arreglo de los colores de pixel.
arrayElementEl indice del elemento en el texture array.
miplevelEl nivel mip.

Descripción

Establece los colores de pixel para el nivel completo mip.

This function takes a color array and changes the pixel colors of the whole mip level of the texture. Call Apply to actually upload the changed pixels to the graphics card.

See Also: SetPixels32, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.

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