public static GameObject FindLocalObject (Networking.NetworkInstanceId netId);

Parámetros

netIdThe id of the networked object.

Valor de retorno

GameObject The game object that matches the netId.

Descripción

This finds the local NetworkIdentity object with the specified network Id.

NetId is a unique number assigned to all objects with NetworkIdentity components in a game. This number is the same on the server and all connected clients for a particular object, so it can be used to identify objects across the network. The FindLocalObject() function is called on a client to transform a netId received from a server to a local game object.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961