public void Prepare ();

Descripción

Initiates playback engine preparation.

The preparation consists of reserving the resources needed for playback, and preloading some or all of the content to be played. After this is done, frames can be received immediately and all properties related to the source can be queried.

See Also: VideoPlayer.isPrepared.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961